Devlog #37



Got a fairly decent amount of work done this week, still focused on Nyx's side of the game.

Basically Nyx's mode is more action oriented, with areas that make avoiding enemies more difficult, where as Sasha's is more survival based, this is of course since Nyx has more SP recovery to work with, but resource management is still something to worry about just due to the limited inventory space. 

Without spoiling any story elements, Nyx doesn't go through the same areas as Sasha, mostly anyway. The one video I posted was actually a little deceptive in a sense, because Nyx doesn't go into that wooded area in the demo or the island Sasha starts on at all, but her mode will still be about as long as Sasha's, it depends on the player though I guess. 

The screens are from another forest dungeon similar to the one in the current demo, some of Nyx's dungeons will be like alternate versions of Sasha's but not all of them. One last detail is Nyx's mode has more gloomy looking environments than Sasha, but the tone is more upbeat, basically to reflect the personalities of the two characters.  

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You go lad! Take your time