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Devlog #43


Still working on the next update for the demo, and I still have some semi important things to add before Nyx's mode will be fully playable start to finish. I might not get done till the first or second week of September, but I'm still going to try and finish it before end of August anyway. Most of the content left I want to add is side stuff but there are some scenes and dialogue that still need to be added. At least though a lot of bugs have been fixed already so the process of play testing likely won't take as long as the last update for ver 2.

A couple things I added recently were Nyx's takedown move shown in the gif which works only on humanoid enemies when they are unalerted, and a new mode has been added, or more precisely I expanded an existing mode that's a currently a spoiler, and said mode probably won't be locked in the next update.

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the movement looks real cool, it'd be a great update for sure!