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Devlog #23



I know it's been a while now since I did a proper update on Moon Rhapsody, but I'm nontheless making good progress. Graphically at least, the overworld map is now at around 90-95% complete, just a few more areas need some added details then I'm going to go through and make sure all the collision bounds and interactive objects work, which shouldn't take nearly as long as the designing part. It's funny to think how that I was planning on having the map done early in the year, but I ended up rescaling and redoing everything about a million times before settling on the current layout. As far as dungeons and other areas go, most probably won't be as big as the one in the most recent demo, but there will most likely be more than 12. Some parts of the overworld also function like a dungeon and just lead to a boss area.
Once I get the the overworld fully taken care of I'll try to post updates more frequently again as I'll be able to focus more on the gameplay and the more interesting stuff.

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Comments

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Thanks for the news.
I very like your project - so good luck with further development!
Best regards!